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exp_tank_destroyer - tank destroyers, ATGM carriers.You can specify the classes of vehicles for which the sight will be allowed for use or the specific list of vehicles inside this block. blk file of the sighting reticle using any text editor and add the following block to it: Now you just need to specify which vehicles have the available sight. Then copy the sight_1 file to the folder “all_tanks”. The result can be viewed in real time by taking the vehicle to a test drive and by pressing Alt + F9 to update game data.Ĭreating a reticle template for multiple vehiclesĬomplete the first 3 steps described in the instruction "Creating a reticle template for a single vehicle". blk file that can be edited using any text editor.Ĭreating a reticle template for a single vehicle The sighting reticle is a block of settings of elements: scales, lines, moving parts and text. So you can create any number of different reticles in one folder and be able to switch between them. The number of different sight reticles per vehicle is not limited. Return to the game, press Alt + F9 to update game data and select the uploaded reticle.Or if the reticle is suitable for several vehicles, copy the file to the “all_tanks” folder. Without closing the game client, copy the custom reticle into the created vehicle name folder if you want to apply the new reticle only to it.A folder with the name of the selected vehicle containing the file ‘sight_1.blk’ (this is a template for the default sight).Two sub folders will be created In the UserSights folder which is located in the game directory:.Open game settings → Main parameters → Common battle settings and for the parameter “Use alternative sight grid” select “Add grid sight”.Place the ground vehicle for which you want to replace the sighting reticle into the hangar.5 Upload, Download and share custom gun sights.4 Example of implementing a historical sight reticule.
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3 ID of shell types and their localization in the game.2.4 The following parameters can currently be changed in the code:.2.2 Creating a reticle template for multiple vehicles.2.1 Creating a reticle template for a single vehicle.
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